Over the holidays someone borrowed Forza Motorsport 3, and I’ve been playing it in spurts, doing the occasional race. I’m not a big fan of many racing games so they all seem the same: GRID, Blur, Split/Second, PGR 4, Need for Speed: Shift, Gran Turismo. All apart from Burnout Paradise, which I actually own and have clocked nearly 2 days playing, I see it as unique. What delighted me about Forza was the mode where the player can pause the race and take a photo, the scene is rendered on the Xbox 360 and can be uploaded to Forza’s own website, these renders are surprisingly good quality for a games console which costs little over £140. The problem with them is that they’re compressed as low-resolution JPEGs and have the Forza logo pasted on the bottom left hand side as a watermark. Instead I captured them directly from the game:

I’ve come up with a bizarre theory that the more streamlined a car looks, the harder it will be to drive in-game. I don’t know why this is, perhaps it’s because I’ve been forced to play with this awful yellow thing for too long.

In other news I went to the MCM Expo on Saturday, more on that later.






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